Martial Arts Baseball – Each team tries to get through the ‘bases’ as quickly as possible. You must kick until the bar turns red – this could be from multiple softer kicks (as long as there isn’t too much time in between them) or from one harder kick. The whole team is timed. Make sure to put all stronger people on one team, and then give them a harder hp setting on the hogus.
Heartbeat training – Using game setting 8, the bars will start to fall, and only hard kicks can bring them up! This game works well with teams, since they have to quickly change from one student to the next.
Protection Sparring – Martial arts is often done for ‘self defense’ but the reality is many times you will be trying to protect someone else. However, practicing this can be problematic because you might put the target in danger (say it’s a child or an elderly person). 2020 Armor lets you set a hit level for the target and each hit will take off some of the energy bars, depending on how hard it is.
Survival Mode – Students get a certain number of hit points and have to survive for a certain amount of time. These can both be varied on the hogu itself. You can add in 2 on 1 or other modes.
Tug of War (Kids vs Adults) – Both teams (or athletes) hit the hogu and try to ‘pull’ the energy bar over to their side. It’s great for kids and adults because each one can have a different ‘hit point’ value or difficulty level. Ordinarily, it can be very difficult to have a kids vs adults battle where both sides are trying their hardest, and yet it’s still fair.